So as some of you are probably aware i'm a massive Star Wars fan.
I've always been apprehensive about tackling a Star Wars fan art piece, they are some big boots to fill and i'd hate to do the visual style and design of Star Wars any injustice by making bad art about it.
But i took a deep breath and decided to dive in and fight my fears and did a stylized interpretation of Han Solo's DL-44 Blaster.
I'm glad i did, it was super fun 10/10 would do Star Wars art again.
Friday, November 20, 2015
Real Time Rendering Tutorial
With school coming to and end in just a couple of weeks, i decided to a new tutorial a bit more relevant to people in a similar situation to me, and are going to start applying for jobs.
It's about Real Time Rendering, it's benefits visually over traditional renders and how and why to do a bit of post work to get the most out of your work.
You can check it out Here
Tuesday, November 17, 2015
Procedural Texture Tutorial
I've just finished up a tutorial on procedural textures in Substance Designer, Give it a gander.
Subscribe to:
Posts (Atom)